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◆ CREATE_NRP_ENGINE_LAUNCHER
#define CREATE_NRP_ENGINE_LAUNCHER |
( |
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engine_launcher_name | ) |
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Value:
EngineLauncherInterface *CreateNRPEngineLauncher () { \
return new engine_launcher_name(); \
}
Create a new engine launcher. Will be used to load a launcher out of a dynamically loaded library.
◆ CREATE_NRP_ENGINE_LAUNCHER_FCN
#define CREATE_NRP_ENGINE_LAUNCHER_FCN CreateNRPEngineLauncher |
◆ CREATE_NRP_ENGINE_LAUNCHER_FCN_STR
#define CREATE_NRP_ENGINE_LAUNCHER_FCN_STR "CreateNRPEngineLauncher" |
◆ NRP_ENGINE_LAUNCH_FCN_T