NRP Core  1.4.1
engine_plugin_manager.h
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1 /* * NRP Core - Backend infrastructure to synchronize simulations
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3  * Copyright 2020-2023 NRP Team
4  *
5  * Licensed under the Apache License, Version 2.0 (the "License");
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17  * This project has received funding from the European Union’s Horizon 2020
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19  * Agreement No. 945539 (Human Brain Project SGA3).
20  */
21 
22 #ifndef ENGINE_PLUGIN_MANAGER_H
23 #define ENGINE_PLUGIN_MANAGER_H
24 
27 
32 {
33  public:
39  EngineLauncherInterface::unique_ptr loadEnginePlugin(const std::string &pluginLibFile);
40 
41 };
42 
43 #endif // ENGINE_PLUGIN_MANAGER_H
PtrTemplates< EngineLauncherInterface >::unique_ptr
std::unique_ptr< EngineLauncherInterface > unique_ptr
Definition: ptr_templates.h:34
engine_client_interface.h
EnginePluginManager
Loads libraries and extracts engine launchers.
Definition: engine_plugin_manager.h:31
plugin_manager.h
EnginePluginManager::loadEnginePlugin
EngineLauncherInterface::unique_ptr loadEnginePlugin(const std::string &pluginLibFile)
Load a Plugin from a given library.
Definition: engine_plugin_manager.cpp:32
PluginManager
Definition: plugin_manager.h:29